Races

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Humans:

10% bonus in attack and plus 1 Extra offensive weapon (GreatSword Cost: 200 000 gold Str: 40 000)

Goblins:

10% bonus in defense and plus 1 Extra defensive weapon (Light Crossbow I think Cost: 200 000 gold Str: 40 000)

Elves:

10% bonus in spy offense and defense and Capability to create one extra upgrade for covert buildings and have advanced spies, rather than normal ones

Undead:

10% Citizen and Casualty bonus. That means that for every 10 people that you recruit, you receive 1 extra recruit and for every 10 people that die in battle, you receive 1 extra recruit.

Classes:


Fighter:

Adds a 5% bonus to offense.

Cleric:

Adds a 5% bonus to defense.

Thief:

Adds a 5% bonus to intelligence.

Assassin:

Adds a 5% bonus to income.












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